forencis windows
A downloadable game
Forensc game
BY: MONARCH TEAM
1. Core Gameplay and Main Theme
The game takes place in a forensics lab, where the player receives the case file, examines evidence collected from the crime scene using laboratory analysis stations, and then connects the findings on the "Evidence Board" to convict the correct suspect.
[Receiving the Case File and Evidence] ──> [Analyzing Evidence in the Lab] ──> [Matching Results with Suspects] ──> [Issuing the Conviction Report]
2. Forensics Lab Mechanics
A. Visual Comparison System
Mechanism: A screen divided into two sections; the left side displays the unknown sample taken from the scene, and the right side displays the suspect database.
Interaction Method:
Drag and zoom in on the image.
Use the "Comparison Microscope" tool to search for key match points and click on them to confirm the match as a percentage.
B. Toxicology & Chemical Testing
Mechanism: A simplified mini-GEM based on the reaction of reagents.
Reaction Procedure:
Draw a dropperful of the chemical solution onto the sample in a test tube.
Observe the color change and compare it to a measurement chart to identify the substance (e.g., cyanide, arsenic, analgesics, alcohol).
C. Document & Trace Analysis
Mechanism: Examine documents, handwriting, or textile fibers.
Reaction Procedure:
Switch between different light spectra (white light, UV light, infrared) to detect hidden writing, smudges, or erased ink.
D. Evidence Board/Deduction Node
Mechanism: A tree-like network similar to a mind map.
Reaction Procedure: Draw virtual leads to link evidence to the person and the weapon used in the crime. Once the correct chain of evidence is complete, the option of a final interrogation or issuing an arrest warrant is available.
| Published | 7 days ago |
| Status | Released |
| Author | m0nar_ch |
| Genre | Puzzle |
| Tags | 2D, Godot, No AI, Singleplayer |
| Content | No generative AI was used |
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